Projects
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Below are the projects that I've worked on, many during my time as a student.
Ravenwood Grove
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Ravenwood Grove is currently in development and is my current capstone as a UCSC Game Design student. All assets created by me.

Monster Boutique
Monster Boutique is a game I worked on as a team for one of my courses. I was the Lead Artist and created all the assets. It originally started as a horror game, hence the more grotesque early concept arts, but eventually turned into a monster dress-up game.

Malisense
Malisense is a game I worked on in a large team for GDA at UCSC. I created the concept art for the Sight Beast, as well as the finalized piece.


Finalized Design ✦
Displayed is a glimpse of the process taken to reach the finalized design (Left). I worked alongside a few other artists and collaborated with the Design department in order to create a design that both aligned with the game's art direction and encapsulated the mechanics of the Sight Beast.Shown on the right side are the later concepts. The main goal was to hone in on the concept that was picked in the early stage (shown below) and either add or simplify certain aspects to meet the desired art & design direction.